PUBG Mobile and esports dictionary

Definitions of PUBG Mobile and esports terms, from competitive formats to in-game language.

All terms, A to Z

76 terms are listed here, A to Z.

TermCategoryDefinition
A-TierTournamentMajor regional tournaments (PMSL, PEL).
AirdropGameplayA care package that drops from a plane containing high-tier loot.
BaitingStrategyIntentionally attracting enemy attention to set up a teammate.
Blue ZoneGameplayThe area outside the safe zone that deals damage to players.
BoostItemsEnergy drinks and painkillers that provide healing over time and speed boost.
BootcampTournamentIntensive training period before a major tournament.
BridgeCalloutsBridges connecting areas, often ambush points.
CampingStrategyStaying in one location for extended periods, typically in buildings.
Center PlayStrategyTaking central positions to minimize rotation distances.
Chicken DinnerTournamentSame as WWCD, the victory message when winning.
ClutchGameplaySuccessfully winning a fight or game when at a significant disadvantage.
Cold DropGameplayLanding in a remote area with fewer players to safely loot before fighting.
CompensatorItemsMuzzle attachment that reduces recoil.
CompoundCalloutsA group of buildings enclosed by walls, common in Erangel and Miramar.
CrackedCalloutsBroke enemy armor, they took significant damage.
DesyncGameplayWhen player actions and server registration are out of sync, causing issues.
Edge PlayStrategyPlaying on the edge of the safe zone to avoid fights.
Entry FraggerTournamentFirst player to engage enemies when pushing.
Extended MagItemsMagazine attachment that increases ammo capacity.
FlankingStrategyMoving around enemies to attack from an unexpected angle.
Flare GunGameplaySpecial weapon that calls in a personal airdrop or vehicle.
FraggerTournamentPlayer focused on getting kills, typically aggressive playstyle.
FullCalloutsFull squad (4 players) spotted.
Full SendGameplayCommitting fully to an aggressive push without holding back.
GatekeepGameplayHolding a position to prevent other teams from entering the safe zone.
Ghillie SuitItemsCamouflage outfit found in airdrops, makes player blend into grass.
Grand FinalsTournamentFinal stage of tournament with remaining top teams.
GripItemsAttachment that modifies weapon handling (Vertical, Angled, Half, Light, Thumb).
Group StageTournamentInitial phase of tournament where teams are divided into groups.
HillCalloutsElevated terrain, important for positioning.
Holding PositionStrategyMaintaining a defensive position instead of moving.
Hot DropGameplayLanding in a high-traffic area with lots of players and loot, resulting in immediate action.
IGLTournamentIn-Game Leader - player responsible for strategy and callouts.
InsideCalloutsEnemy is inside a building.
Jiggle PeekGameplayRapidly moving in and out of cover to bait shots or gather intel.
Kill PointsTournamentPoints awarded for each elimination in a match.
Kill PriorityStrategyPrioritizing getting kills over zone positioning.
KnockGameplayDowning an enemy player, putting them in a downed state where they can be revived by teammates.
LitCalloutsEnemy has taken damage and is weakened.
MedsItemsHealing items (First Aid, Med Kit, Bandages).
NadeGameplayShort for grenade. Common throwable weapon.
One ShotCalloutsEnemy is very low health, one hit will kill them.
OutsideCalloutsEnemy is in the open, not in cover.
PanItemsMelee weapon that also blocks bullets from behind. Iconic PUBG item.
PeekGameplayBriefly exposing yourself to take a shot before returning to cover.
Placement PointsTournamentPoints awarded based on finishing position in a match.
Pre-fireGameplayShooting at a location before seeing an enemy, anticipating their position.
PushGameplayAggressively moving towards enemies to engage in combat.
QuickdrawItemsMagazine attachment for faster reload.
Recoil ControlGameplayThe skill of managing weapon kickback to keep shots on target.
Red ZoneGameplayA randomly selected area where bombs fall, dealing lethal damage.
RockCalloutsUsing a rock formation for cover.
RooftopCalloutsTop of a building, sniper position.
RotateGameplayMoving from one position to another, typically to get inside the safe zone.
RushingStrategyQuickly pushing enemies with aggressive tactics.
S-TierTournamentHighest tier tournaments with largest prize pools (PMGC, PMWC).
ScopeItemsMagnification attachments for weapons (Red Dot, 2x, 3x, 4x, 6x, 8x).
ScrimTournamentPractice match against other competitive teams.
SniperTournamentPlayer specializing in long-range combat with bolt-action rifles.
SoloCalloutsSingle player spotted, possibly separated from team.
SplittingStrategyTeam members positioning separately to cover multiple angles.
SprayGameplayContinuously firing in full-auto at an enemy.
StackingStrategyKeeping team members close together for combined firepower.
StockItemsAttachment that improves weapon stability.
Super MatchTournamentHigh-stakes match in tournament with increased point value.
SupportTournamentPlayer who assists teammates with healing, cover fire, and utility.
SuppressorItemsMuzzle attachment that reduces weapon sound.
Survival StageTournamentElimination round where bottom teams are removed each day.
Tap FireGameplayFiring single shots or short bursts for better accuracy at range.
Third PartyGameplayAttacking teams that are already fighting each other to get easy kills.
ThirstGameplayFinishing/eliminating a downed player before their team can revive them.
TradeGameplayWhen knocking/killing an enemy results in your team also losing a player.
VehicleCalloutsEnemy has a vehicle or is in a vehicle.
WipeGameplayEliminating an entire enemy squad.
WWCDTournamentWinner Winner Chicken Dinner - getting 1st place in a match.
Zone PriorityStrategyPrioritizing early zone positioning over fighting.